Build 26 — Patch Notes
September 24, 2026
Features
The Wilds
- Wilds occupations now last 24 hours by default (up from 8)
- You may now recall heroes early, and they'll return with resources gathered so far
- Heroes can't be recalled within the first hour of an occupation
- The 1-hour protection period is gone. Instead, losing any battle at a node prevents you from challenging it for 1 hour
- Heroes cannot swap or remove equipment while stationed in the wilds - doing so recalls them
- Viewing a hero in the Hero Hall now indicates when a hero is stationed in the Wilds
Blessings Overhaul
- Blessing trees have been completely overhauled so that each hero's tree better matches its identity
- T4 weapons blessings have been moved off the main path, so are optional
- T4 blessings now provide secondary stats
- T6 blessings have more powerful and varied effects
Avatars
- Added a notification badge when a new avatar is earned
- Each campaign boss now awards its avatar when you defeat it for the first time
- Updated existing avatars and added dozens more (which will be obtainable post-launch)
UI
- Skill details now show cooldowns and cast/channel time when applicable
- Adjusted modal presentations - transitions should now feel snappier
- Changed most tooltips from press to tap to show/hide
- Scout missions no longer reorder themselves while you stay on the missions screen
- Added tooltips to more game terms in skill and blessing descriptions
- Added a visual effect when transcending or promoting heroes
Balance & Heroes
- Stun and Freeze effects no longer interrupt casts when their control effects are resisted
- Guinevere (Amazon): Substantial kit rework - go check her out in the Directory
- Marvella (Pyromancer): Substantial kit rework - go check her out in the Directory
- Seraphina (Inquisitor): Fervor now applies to all direct spell damage, and grants Silence and Interrupt immunity
- Eve (Apothecary): Inoculation now reduces damage taken from all damage over time (was only poison)
- Roland (Juggernaut): Towering Presence healing doubled, but now counts unique debuffs instead of stacks
- Carmen (Sanguinist): Exsanguinate healing is now increased by Leech
- Jasmine (Toxicologist): Siphon healing is now increased by Leech
- Callum (Warlock): Leech now applies to Blight decay damage, and increases Harvest of Ruin damage
- Numerous adjustments to various items (too many to list)
Economy
- Increased common material drop rates from heroic stages
- Increased gold per Azoth from the Distill shop
- Increased gold rewards from higher difficulty Time Rift bosses
- Decreased Rift Ticket purchase cost
Fixes
- Fixed guild war boss bar to show points earned rather than total damage (the two are related but not equal)
- Fixed the last online indicator in guild activity screen
- Fixed scenarios where battle wave transitions or results were delayed by in-flight skills
- Fixed a few rare crashes and scenarios where players could get stuck
